blog
design
The gap isn't UI patterns or Figma speed. It's having enough context to question whether the problem is worth solving at all.
Aug 26, 2026 · 2 min read
making
AI made the build shockingly small. What's left, and what actually matters now, is whether anyone wants what I built.
Aug 17, 2026 · 2 min read
AI collapsed the cost of building a product to almost nothing. It did not touch the cost of getting someone to notice.
Aug 11, 2026 · 2 min read
AI is not lowering the ceiling for great designers. It is raising the floor for everyone else, and that changes what the job actually is.
Jul 28, 2026 · 2 min read
meta
The decisions behind this site: what made it in, what got cut, and why there are no em dashes anywhere.
Jun 21, 2026 · 2 min read
Minimal interfaces are not made by removing things. They are made by deciding what deserves to exist.
May 14, 2026 · 2 min read
Nine years of making beats keeps teaching me the same lessons I use in Figma every day: taste, restraint, arrangement, and knowing when a thing is finished.
Mar 2, 2026 · 2 min read
Small moments of feedback are where products stop feeling like software and start feeling like someone made them.
Jan 20, 2026 · 2 min read
Wavy Lines started as a way to stop doing one boring thing by hand in Figma. Then 30,000 designers showed up, and it quietly taught me how to ship.
Nov 8, 2025 · 2 min read